27#ifndef __NILOREA_Unified_Library__
29#define __NILOREA_Unified_Library__
Simple 3D movement simulation.
Animations graphics and animations parameters.
A* Pathfinding API for 2D and 3D grids.
Common headers and low-level functions & define.
Config file reading and writing.
Dead Reckoning API for latency hiding in networked games.
Exception management for C.
libgit2 wrapper for Git repository operations
GUI system: buttons, sliders, text areas, checkboxes, scrollbars, dropdown menus, windows.
Hash functions and table.
Isometric/axonometric tile engine with height maps, terrain transitions, and A* pathfinding integrati...
Kafka generic produce and consume event header.
List structures and definitions.
Network messages , serialization tools.
Generic No Dup Log system.
PCRE helpers for regex matching.
Signals general handling with stack printing, from https://gist.github.com/jvranish/4441299.
Stack header definitions.
N_STR and string function declaration.
Trajectory interpolation and dead reckoning for 2D/3D networked simulations.
USERS handling for tiny game apps.
ZLIB compression handler.