Nilorea Library
C utilities for networking, threading, graphics
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ex_gui.c

Nilorea Library GUI system demo - all widget types including dropdown menus, show/hide windows, auto-sizing, scrollbars, resizable windows, and bitmap skinning.

Nilorea Library GUI system demo - all widget types including dropdown menus, show/hide windows, auto-sizing, scrollbars, resizable windows, and bitmap skinning. Comprehensive demo showcasing every GUI widget available in the nilorea-library n_gui module: buttons (regular + toggle), sliders, text areas, checkboxes, scrollbars, listboxes (single + multi select), radio lists, comboboxes, labels, hyperlinks, images, toggle-button radio groups, dropdown menus with dynamic entries, automatic window sizing, auto-scrollbars, resizable windows, and optional bitmap skinning for windows and widgets.

The main loop also demonstrates the opt-in redraw signal: it draws only when n_gui_needs_redraw() reports a change or animation (or when this example's own mouse crosshair overlay moved), and pairs its timer-driven label updates with n_gui_mark_dirty(), so an untouched, still GUI is not redrawn every frame.

Author
Castagnier Mickael
Version
4.0
Date
02/03/2026
/*
* Nilorea Library
* Copyright (C) 2005-2026 Castagnier Mickael
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
* implied. See the License for the specific language governing
* permissions and limitations under the License.
*
* SPDX-License-Identifier: Apache-2.0
*/
#define WIDTH 1280
#define HEIGHT 900
#define ALLEGRO_UNSTABLE 1
#define HAVE_CJSON 1
#include "nilorea/n_gui.h"
#include "cJSON.h"
ALLEGRO_DISPLAY* display = NULL;
int DONE = 0,
getoptret = 0,
static char theme_file[512] = "";
/* application state driven by toggle buttons */
static int player_mode = 0;
static int height_mode = 0;
static int show_grid = 0;
static int smooth_height = 0;
static int ghost_enabled = 0;
static int current_proj = 0; /* 0=Classic, 1=Iso, 2=Military, 3=Staggered */
static const char* proj_names[] = {"Classic 2:1", "True Isometric", "Military", "Staggered"};
/* widget ids for status display */
static int lbl_status = -1;
static int lbl_proj = -1;
/* projection toggle button ids for radio group */
static int proj_btn_ids[4] = {-1, -1, -1, -1};
/* window ids (needed for show/hide dropdown) */
#define NUM_WINDOWS 18
static int win_ids[NUM_WINDOWS];
static const char* win_names[NUM_WINDOWS];
/* dropdown menu widget id for show/hide */
static int dropmenu_windows_id = -1;
/* coordinate-helper readout label (updated each tick from the virtual
* mouse position via n_gui_virtual_to_screen). */
static int lbl_coords = -1;
/* Path used by the Layout I/O window's save/load buttons. Persists
* window geometry across runs via n_gui_save_layout_json /
* n_gui_load_layout_json. */
#define EX_GUI_LAYOUT_FILE "ex_gui_layout.json"
/* callback: button click */
void on_button_click(int widget_id, void* user_data) {
(void)user_data;
n_log(LOG_NOTICE, "Button %d clicked!", widget_id);
}
/* callback: slider change */
void on_slider_change(int widget_id, double value, void* user_data) {
(void)user_data;
n_log(LOG_NOTICE, "Slider %d value: %.2f", widget_id, value);
}
/* callback: checkbox toggle */
void on_checkbox_toggle(int widget_id, int checked, void* user_data) {
(void)user_data;
n_log(LOG_NOTICE, "Checkbox %d: %s", widget_id, checked ? "checked" : "unchecked");
}
/* callback: textarea change */
void on_text_change(int widget_id, const char* text, void* user_data) {
(void)user_data;
n_log(LOG_NOTICE, "Textarea %d: \"%s\"", widget_id, text);
}
/* callback: scrollbar scroll */
void on_scroll(int widget_id, double pos, void* user_data) {
(void)user_data;
n_log(LOG_NOTICE, "Scrollbar %d pos: %.2f", widget_id, pos);
}
/* callback: quit button */
void on_quit_click(int widget_id, void* user_data) {
(void)widget_id;
int* done = (int*)user_data;
*done = 1;
}
/* callback: login button */
void on_login_click(int widget_id, void* user_data) {
(void)user_data;
n_log(LOG_NOTICE, "Login button %d clicked!", widget_id);
}
/* callback: Save Layout button, persist current window geometry to JSON */
void on_save_layout_click(int widget_id, void* user_data) {
(void)widget_id;
N_GUI_CTX* gui = (N_GUI_CTX*)user_data;
n_log(LOG_NOTICE, "Layout saved to %s", EX_GUI_LAYOUT_FILE);
} else {
n_log(LOG_ERR, "Failed to save layout to %s", EX_GUI_LAYOUT_FILE);
}
}
/* callback: Load Layout button, restore window geometry from JSON */
void on_load_layout_click(int widget_id, void* user_data) {
(void)widget_id;
N_GUI_CTX* gui = (N_GUI_CTX*)user_data;
n_log(LOG_NOTICE, "Layout loaded from %s", EX_GUI_LAYOUT_FILE);
} else {
n_log(LOG_NOTICE, "No saved layout at %s yet (Save first)", EX_GUI_LAYOUT_FILE);
}
}
/* callback: listbox selection */
void on_listbox_select(int widget_id, int index, int selected, void* user_data) {
(void)user_data;
n_log(LOG_NOTICE, "Listbox %d: item %d %s", widget_id, index, selected ? "selected" : "deselected");
}
/* callback: radiolist selection */
void on_radiolist_select(int widget_id, int index, void* user_data) {
(void)user_data;
n_log(LOG_NOTICE, "Radiolist %d: selected item %d", widget_id, index);
}
/* callback: combobox selection */
void on_combobox_select(int widget_id, int index, void* user_data) {
(void)user_data;
n_log(LOG_NOTICE, "Combobox %d: selected item %d", widget_id, index);
}
/* callback: label link click */
void on_link_click(int widget_id, const char* link, void* user_data) {
(void)user_data;
n_log(LOG_NOTICE, "Link %d clicked: %s", widget_id, link);
}
/* toggle button callbacks */
void on_player_toggle(int widget_id, void* user_data) {
N_GUI_CTX* gui = (N_GUI_CTX*)user_data;
n_log(LOG_NOTICE, "Player mode: %s", player_mode ? "ON" : "OFF");
}
void on_height_toggle(int widget_id, void* user_data) {
N_GUI_CTX* gui = (N_GUI_CTX*)user_data;
n_log(LOG_NOTICE, "Height mode: %s", height_mode ? "ON" : "OFF");
}
void on_grid_toggle(int widget_id, void* user_data) {
N_GUI_CTX* gui = (N_GUI_CTX*)user_data;
n_log(LOG_NOTICE, "Grid: %s", show_grid ? "ON" : "OFF");
}
void on_smooth_toggle(int widget_id, void* user_data) {
N_GUI_CTX* gui = (N_GUI_CTX*)user_data;
n_log(LOG_NOTICE, "Height rendering: %s", smooth_height ? "SMOOTH" : "CUT");
}
void on_ghost_toggle(int widget_id, void* user_data) {
N_GUI_CTX* gui = (N_GUI_CTX*)user_data;
n_log(LOG_NOTICE, "DR Ghost: %s", ghost_enabled ? "ON" : "OFF");
}
/* projection buttons: act as a radio group using toggle buttons */
void on_proj_select(int widget_id, void* user_data) {
N_GUI_CTX* gui = (N_GUI_CTX*)user_data;
for (int i = 0; i < 4; i++) {
if (proj_btn_ids[i] == widget_id) {
} else {
}
}
n_log(LOG_NOTICE, "Projection: %s", proj_names[current_proj]);
}
/* dropdown menu: show/hide windows */
/* callback when a window toggle entry is clicked in the dropdown */
void on_window_toggle_click(int widget_id, int entry_index, int tag, void* user_data) {
(void)widget_id;
(void)entry_index;
N_GUI_CTX* gui = (N_GUI_CTX*)user_data;
n_log(LOG_NOTICE, "Toggled window id %d", tag);
}
/* callback to rebuild dynamic entries when the dropdown opens */
void on_windows_menu_open(int widget_id, void* user_data) {
N_GUI_CTX* gui = (N_GUI_CTX*)user_data;
/* clear old dynamic entries */
/* add one dynamic entry per window showing its show/hide state */
for (int i = 0; i < NUM_WINDOWS; i++) {
if (win_ids[i] < 0) continue;
char buf[N_GUI_ID_MAX];
int is_open = n_gui_window_is_open(gui, win_ids[i]);
snprintf(buf, sizeof(buf), "[%s] %s", is_open ? "X" : " ", win_names[i]);
}
}
int main(int argc, char* argv[]) {
n_log(LOG_NOTICE, "%s is starting ...", argv[0]);
/* allegro 5 + addons loading */
if (!al_init()) {
n_abort("Could not init Allegro.\n");
}
if (!al_install_audio()) {
n_log(LOG_ERR, "Unable to initialize audio addon");
}
if (!al_init_acodec_addon()) {
n_log(LOG_ERR, "Unable to initialize audio codec addon");
}
if (!al_init_image_addon()) {
n_abort("Unable to initialize image addon\n");
}
if (!al_init_primitives_addon()) {
n_abort("Unable to initialize primitives addon\n");
}
if (!al_init_font_addon()) {
n_abort("Unable to initialize font addon\n");
}
if (!al_init_ttf_addon()) {
n_abort("Unable to initialize ttf_font addon\n");
}
if (!al_install_keyboard()) {
n_abort("Unable to initialize keyboard handler\n");
}
if (!al_install_mouse()) {
n_abort("Unable to initialize mouse handler\n");
}
/* parse command line */
char ver_str[128] = "";
while ((getoptret = getopt(argc, argv, "hvV:L:t:")) != EOF) {
switch (getoptret) {
case 'h':
n_log(LOG_NOTICE, "\n %s -h help -v version -V DEBUGLEVEL -L logfile -t theme.json", argv[0]);
exit(TRUE);
case 'v':
sprintf(ver_str, "%s %s", __DATE__, __TIME__);
exit(TRUE);
break;
case 'V':
if (!strncmp("NOTICE", optarg, 6)) {
} else if (!strncmp("VERBOSE", optarg, 7)) {
} else if (!strncmp("ERROR", optarg, 5)) {
} else if (!strncmp("DEBUG", optarg, 5)) {
} else {
n_log(LOG_ERR, "%s is not a valid log level", optarg);
exit(FALSE);
}
break;
case 'L':
set_log_file(optarg);
break;
case 't':
strncpy(theme_file, optarg, sizeof(theme_file) - 1);
theme_file[sizeof(theme_file) - 1] = '\0';
break;
default:
n_log(LOG_ERR, "\n %s -h help -v version -V DEBUGLEVEL -L logfile -t theme.json", argv[0]);
exit(FALSE);
}
}
ALLEGRO_EVENT_QUEUE* event_queue = al_create_event_queue();
if (!event_queue) {
n_abort("Failed to create event queue!\n");
}
al_set_new_display_flags(ALLEGRO_OPENGL | ALLEGRO_WINDOWED | ALLEGRO_RESIZABLE);
display = al_create_display(WIDTH, HEIGHT);
if (!display) {
n_abort("Unable to create display\n");
}
al_set_window_title(display, "Nilorea GUI Demo - All Widgets + Dropdown Menus");
ALLEGRO_TIMER* fps_timer = al_create_timer(1.0 / 60.0);
al_register_event_source(event_queue, al_get_display_event_source(display));
al_register_event_source(event_queue, al_get_timer_event_source(fps_timer));
al_register_event_source(event_queue, al_get_keyboard_event_source());
al_register_event_source(event_queue, al_get_mouse_event_source());
al_hide_mouse_cursor(display);
/* load a built-in font */
ALLEGRO_FONT* font = al_create_builtin_font();
if (!font) {
n_abort("Unable to create builtin font\n");
}
/* create the GUI */
/* set display size for global scrollbars (shown when GUI exceeds display) */
/* set display pointer for clipboard operations (copy/paste in text areas) */
/* enable virtual canvas: widget coordinates stay in WIDTH x HEIGHT space,
* the GUI scales uniformly to fit the actual display size */
/* detect and apply DPI scale */
n_log(LOG_NOTICE, "DPI scale: %.2f", dpi);
/* load theme file if specified on command line */
if (theme_file[0]) {
n_log(LOG_NOTICE, "Loaded theme: %s", theme_file);
} else {
n_log(LOG_ERR, "Failed to load theme: %s", theme_file);
}
}
int win_idx = 0;
/* Window 0: Menu Bar (frameless, fixed position) */
win_ids[win_idx] = n_gui_add_window(gui, "Menu", 0, 0, (float)WIDTH, 28);
win_names[win_idx] = "Menu";
int win_menu = win_ids[win_idx];
win_idx++;
/* dropdown: Windows (show/hide) */
"Windows", 10, 2, 120, 22,
/* dropdown: File (static entries) */
int dm_file = n_gui_add_dropmenu(gui, win_menu,
"File", 140, 2, 100, 22, NULL, NULL);
n_gui_dropmenu_add_entry(gui, dm_file, "New", 0, NULL, NULL);
n_gui_dropmenu_add_entry(gui, dm_file, "Open", 1, NULL, NULL);
n_gui_dropmenu_add_entry(gui, dm_file, "Save", 2, NULL, NULL);
/* Window 1: Buttons */
win_ids[win_idx] = n_gui_add_window(gui, "Buttons", 20, 60, 300, 280);
win_names[win_idx] = "Buttons";
int win1 = win_ids[win_idx];
win_idx++;
n_gui_add_button(gui, win1, "Click Me!", 20, 20, 120, 36, N_GUI_SHAPE_RECT, on_button_click, NULL);
n_gui_add_button(gui, win1, "Rounded", 160, 20, 120, 36, N_GUI_SHAPE_ROUNDED, on_button_click, NULL);
n_gui_add_button(gui, win1, "Quit", 20, 80, 260, 40, N_GUI_SHAPE_ROUNDED, on_quit_click, &DONE);
/* custom themed button */
int btn_custom = n_gui_add_button(gui, win1, "Custom Theme", 20, 140, 260, 36, N_GUI_SHAPE_ROUNDED, on_button_click, NULL);
al_map_rgba(120, 30, 30, 230), al_map_rgba(160, 40, 40, 240), al_map_rgba(200, 60, 60, 255),
al_map_rgba(200, 80, 80, 255), al_map_rgba(230, 100, 100, 255), al_map_rgba(255, 120, 120, 255),
al_map_rgba(255, 220, 220, 255), al_map_rgba(255, 255, 255, 255), al_map_rgba(255, 255, 255, 255),
2.0f, 8.0f, 8.0f);
n_gui_set_widget_theme(gui, btn_custom, red_theme);
{
int btn_dis = n_gui_add_button(gui, win1, "Disabled Button", 20, 196, 260, 30, N_GUI_SHAPE_RECT, on_button_click, NULL);
}
/* Window 2: Sliders (resizable) */
win_ids[win_idx] = n_gui_add_window(gui, "Sliders (resizable)", 340, 60, 320, 200);
win_names[win_idx] = "Sliders (resizable)";
int win2 = win_ids[win_idx];
win_idx++;
n_gui_add_slider(gui, win2, 20, 20, 180, 24, 0.0, 100.0, 50.0, N_GUI_SLIDER_VALUE, on_slider_change, NULL);
n_gui_add_slider(gui, win2, 20, 60, 180, 24, 0.0, 100.0, 25.0, N_GUI_SLIDER_PERCENT, on_slider_change, NULL);
{
int sld_dis = n_gui_add_slider(gui, win2, 20, 100, 180, 24, -50.0, 50.0, 0.0, N_GUI_SLIDER_VALUE, on_slider_change, NULL);
}
/* vertical sliders */
n_gui_add_vslider(gui, win2, 240, 10, 24, 120, 0.0, 100.0, 75.0, N_GUI_SLIDER_VALUE, on_slider_change, NULL);
n_gui_add_vslider(gui, win2, 275, 10, 24, 120, 0.0, 100.0, 40.0, N_GUI_SLIDER_PERCENT, on_slider_change, NULL);
/* Window 3: Text Areas */
win_ids[win_idx] = n_gui_add_window(gui, "Text Areas", 20, 360, 350, 280);
win_names[win_idx] = "Text Areas";
int win3 = win_ids[win_idx];
win_idx++;
n_gui_add_textarea(gui, win3, 20, 20, 310, 28, 0, 64, on_text_change, NULL);
int ta_multi = n_gui_add_textarea(gui, win3, 20, 60, 310, 160, 1, 512, on_text_change, NULL);
n_gui_textarea_set_text(gui, ta_multi, "Hello! This is a\nmultiline text area.\nType here...");
/* Window 4: Checkboxes (auto-sized) */
win_ids[win_idx] = n_gui_add_window_auto(gui, "Checkboxes (auto)", 680, 60);
win_names[win_idx] = "Checkboxes (auto)";
int win4 = win_ids[win_idx];
win_idx++;
n_gui_add_checkbox(gui, win4, "Enable sound", 20, 20, 260, 28, 1, on_checkbox_toggle, NULL);
n_gui_add_checkbox(gui, win4, "Fullscreen", 20, 56, 260, 28, 0, on_checkbox_toggle, NULL);
{
int cb_fps = n_gui_add_checkbox(gui, win4, "Show FPS (disabled)", 20, 92, 260, 28, 1, on_checkbox_toggle, NULL);
}
{
int cb_vsync = n_gui_add_checkbox(gui, win4, "VSync (hidden)", 20, 128, 260, 28, 0, on_checkbox_toggle, NULL);
}
/* auto-size to fit the widgets */
/* Window 5: Scrollbars */
win_ids[win_idx] = n_gui_add_window(gui, "Scrollbars", 390, 360, 320, 280);
win_names[win_idx] = "Scrollbars";
int win5 = win_ids[win_idx];
win_idx++;
1000.0, 200.0, on_scroll, NULL);
500.0, 100.0, on_scroll, NULL);
2000.0, 500.0, on_scroll, NULL);
100.0, 100.0, on_scroll, NULL);
/* Window 6: Listbox (single select) */
win_ids[win_idx] = n_gui_add_window(gui, "Listbox (Single)", 730, 360, 260, 240);
win_names[win_idx] = "Listbox (Single)";
int win6 = win_ids[win_idx];
win_idx++;
int lb_single = n_gui_add_listbox(gui, win6, 10, 10, 240, 180, N_GUI_SELECT_SINGLE, on_listbox_select, NULL);
n_gui_listbox_add_item(gui, lb_single, "Apple");
n_gui_listbox_add_item(gui, lb_single, "Banana");
n_gui_listbox_add_item(gui, lb_single, "Cherry");
n_gui_listbox_add_item(gui, lb_single, "Date");
n_gui_listbox_add_item(gui, lb_single, "Elderberry");
n_gui_listbox_add_item(gui, lb_single, "Fig");
n_gui_listbox_add_item(gui, lb_single, "Grape");
n_gui_listbox_add_item(gui, lb_single, "Honeydew");
n_gui_listbox_add_item(gui, lb_single, "Kiwi");
n_gui_listbox_add_item(gui, lb_single, "Lemon");
n_gui_listbox_add_item(gui, lb_single, "Mango");
n_gui_listbox_add_item(gui, lb_single, "Nectarine");
n_gui_listbox_add_item(gui, lb_single, "Orange");
n_gui_listbox_add_item(gui, lb_single, "Papaya");
n_gui_listbox_add_item(gui, lb_single, "Quince");
n_gui_listbox_set_selected(gui, lb_single, 2, 1);
/* Window 7: Listbox (multi select) */
win_ids[win_idx] = n_gui_add_window(gui, "Listbox (Multi)", 1000, 360, 260, 240);
win_names[win_idx] = "Listbox (Multi)";
int win7 = win_ids[win_idx];
win_idx++;
int lb_multi = n_gui_add_listbox(gui, win7, 10, 10, 240, 180, N_GUI_SELECT_MULTIPLE, on_listbox_select, NULL);
n_gui_listbox_add_item(gui, lb_multi, "Red");
n_gui_listbox_add_item(gui, lb_multi, "Green");
n_gui_listbox_add_item(gui, lb_multi, "Blue");
n_gui_listbox_add_item(gui, lb_multi, "Yellow");
n_gui_listbox_add_item(gui, lb_multi, "Cyan");
n_gui_listbox_add_item(gui, lb_multi, "Magenta");
n_gui_listbox_add_item(gui, lb_multi, "White");
n_gui_listbox_add_item(gui, lb_multi, "Black");
n_gui_listbox_add_item(gui, lb_multi, "Orange");
n_gui_listbox_add_item(gui, lb_multi, "Pink");
n_gui_listbox_add_item(gui, lb_multi, "Brown");
n_gui_listbox_add_item(gui, lb_multi, "Purple");
n_gui_listbox_set_selected(gui, lb_multi, 0, 1);
n_gui_listbox_set_selected(gui, lb_multi, 2, 1);
/* Window 8: Radiolist */
win_ids[win_idx] = n_gui_add_window(gui, "Radio List", 730, 60, 260, 230);
win_names[win_idx] = "Radio List";
int win8 = win_ids[win_idx];
win_idx++;
int radio1 = n_gui_add_radiolist(gui, win8, 10, 10, 240, 170, on_radiolist_select, NULL);
n_gui_radiolist_add_item(gui, radio1, "Option A");
n_gui_radiolist_add_item(gui, radio1, "Option B");
n_gui_radiolist_add_item(gui, radio1, "Option C");
n_gui_radiolist_add_item(gui, radio1, "Option D");
n_gui_radiolist_add_item(gui, radio1, "Option E");
n_gui_radiolist_add_item(gui, radio1, "Option F");
n_gui_radiolist_add_item(gui, radio1, "Option G");
n_gui_radiolist_add_item(gui, radio1, "Option H");
n_gui_radiolist_add_item(gui, radio1, "Option I");
n_gui_radiolist_add_item(gui, radio1, "Option J");
/* Window 9: Combobox + Labels + Image */
win_ids[win_idx] = n_gui_add_window(gui, "Combo / Labels / Image", 1000, 60, 260, 280);
win_names[win_idx] = "Combo / Labels / Image";
int win9 = win_ids[win_idx];
win_idx++;
/* combobox */
int combo1 = n_gui_add_combobox(gui, win9, 10, 10, 240, 24, on_combobox_select, NULL);
n_gui_combobox_add_item(gui, combo1, "Tiny");
n_gui_combobox_add_item(gui, combo1, "Small");
n_gui_combobox_add_item(gui, combo1, "Medium");
n_gui_combobox_add_item(gui, combo1, "Large");
n_gui_combobox_add_item(gui, combo1, "Extra Large");
n_gui_combobox_add_item(gui, combo1, "XXL");
n_gui_combobox_add_item(gui, combo1, "XXXL");
n_gui_combobox_add_item(gui, combo1, "Huge");
n_gui_combobox_add_item(gui, combo1, "Gigantic");
n_gui_combobox_add_item(gui, combo1, "Colossal");
/* static labels */
n_gui_add_label(gui, win9, "Left aligned label", 10, 50, 240, 20, N_GUI_ALIGN_LEFT);
n_gui_add_label(gui, win9, "Centered label", 10, 74, 240, 20, N_GUI_ALIGN_CENTER);
n_gui_add_label(gui, win9, "Right aligned label", 10, 98, 240, 20, N_GUI_ALIGN_RIGHT);
n_gui_add_label(gui, win9, "Justified: this text spreads across width evenly", 10, 122, 240, 20, N_GUI_ALIGN_JUSTIFIED);
/* hyperlink label */
"Click this link!", "https://example.com",
10, 150, 240, 20, N_GUI_ALIGN_LEFT,
on_link_click, NULL);
/* image widgets with different scale modes */
ALLEGRO_BITMAP* img_192 = al_load_bitmap("DATAS/img/android-chrome-192x192.png");
ALLEGRO_BITMAP* img_32 = al_load_bitmap("DATAS/img/favicon-32x32.png");
n_gui_add_label(gui, win9, "Image FIT:", 10, 180, 80, 16, N_GUI_ALIGN_LEFT);
n_gui_add_image(gui, win9, 10, 198, 80, 80, img_192, N_GUI_IMAGE_FIT);
n_gui_add_label(gui, win9, "STRETCH:", 100, 180, 70, 16, N_GUI_ALIGN_LEFT);
n_gui_add_image(gui, win9, 100, 198, 70, 80, img_192, N_GUI_IMAGE_STRETCH);
n_gui_add_label(gui, win9, "CENTER:", 180, 180, 70, 16, N_GUI_ALIGN_LEFT);
n_gui_add_image(gui, win9, 180, 198, 70, 80, img_32, N_GUI_IMAGE_CENTER);
/* Window 10: Mode Toggles (stays clicked/unclicked) */
win_ids[win_idx] = n_gui_add_window(gui, "Mode Toggles", 20, 660, 300, 230);
win_names[win_idx] = "Mode Toggles";
int win10 = win_ids[win_idx];
win_idx++;
n_gui_add_label(gui, win10, "Click or press key to toggle on/off:", 20, 10, 260, 20, N_GUI_ALIGN_LEFT);
{
int btn_id;
btn_id = n_gui_add_toggle_button(gui, win10, "Player Mode [Ctrl+P]",
20, 40, 260, 32, N_GUI_SHAPE_ROUNDED, 0,
n_gui_button_set_keycode(gui, btn_id, ALLEGRO_KEY_P, ALLEGRO_KEYMOD_CTRL);
btn_id = n_gui_add_toggle_button(gui, win10, "Height Mode [Ctrl+H]",
20, 80, 260, 32, N_GUI_SHAPE_ROUNDED, 0,
n_gui_button_set_keycode(gui, btn_id, ALLEGRO_KEY_H, ALLEGRO_KEYMOD_CTRL);
btn_id = n_gui_add_toggle_button(gui, win10, "Grid [Shift+G]",
20, 120, 260, 32, N_GUI_SHAPE_ROUNDED, 0,
n_gui_button_set_keycode(gui, btn_id, ALLEGRO_KEY_G, ALLEGRO_KEYMOD_SHIFT);
btn_id = n_gui_add_toggle_button(gui, win10, "Smooth Height [Shift+V]",
20, 160, 260, 32, N_GUI_SHAPE_ROUNDED, 0,
n_gui_button_set_keycode(gui, btn_id, ALLEGRO_KEY_V, ALLEGRO_KEYMOD_SHIFT);
}
/* Window 11: Projection Selection (toggle radio group) */
win_ids[win_idx] = n_gui_add_window(gui, "Projection", 340, 660, 280, 230);
win_names[win_idx] = "Projection";
int win11 = win_ids[win_idx];
win_idx++;
n_gui_add_label(gui, win11, "Select projection:", 20, 10, 240, 20, N_GUI_ALIGN_LEFT);
proj_btn_ids[0] = n_gui_add_toggle_button(gui, win11, "Classic 2:1 [Ctrl+F1]",
20, 40, 240, 30, N_GUI_SHAPE_ROUNDED, 1,
n_gui_button_set_keycode(gui, proj_btn_ids[0], ALLEGRO_KEY_F1, ALLEGRO_KEYMOD_CTRL);
proj_btn_ids[1] = n_gui_add_toggle_button(gui, win11, "True Isometric [Shift+F2]",
20, 78, 240, 30, N_GUI_SHAPE_ROUNDED, 0,
n_gui_button_set_keycode(gui, proj_btn_ids[1], ALLEGRO_KEY_F2, ALLEGRO_KEYMOD_SHIFT);
proj_btn_ids[2] = n_gui_add_toggle_button(gui, win11, "Military [Ctrl+F3]",
20, 116, 240, 30, N_GUI_SHAPE_ROUNDED, 0,
n_gui_button_set_keycode(gui, proj_btn_ids[2], ALLEGRO_KEY_F3, ALLEGRO_KEYMOD_CTRL);
proj_btn_ids[3] = n_gui_add_toggle_button(gui, win11, "Staggered [Shift+F4]",
20, 154, 240, 30, N_GUI_SHAPE_ROUNDED, 0,
n_gui_button_set_keycode(gui, proj_btn_ids[3], ALLEGRO_KEY_F4, ALLEGRO_KEYMOD_SHIFT);
/* custom theme: green for active/toggled state */
al_map_rgba(40, 60, 40, 230), al_map_rgba(50, 80, 50, 240), al_map_rgba(30, 120, 30, 255),
al_map_rgba(60, 100, 60, 255), al_map_rgba(70, 140, 70, 255), al_map_rgba(40, 160, 40, 255),
al_map_rgba(200, 255, 200, 255), al_map_rgba(255, 255, 255, 255), al_map_rgba(255, 255, 255, 255),
2.0f, 8.0f, 8.0f);
for (int i = 0; i < 4; i++) {
}
/* Window 12: Status Display */
win_ids[win_idx] = n_gui_add_window(gui, "Toggle Status", 640, 660, 620, 230);
win_names[win_idx] = "Toggle Status";
int win12 = win_ids[win_idx];
win_idx++;
lbl_status = n_gui_add_label(gui, win12, "Waiting...", 20, 10, 580, 20, N_GUI_ALIGN_LEFT);
lbl_proj = n_gui_add_label(gui, win12, "Projection: Classic 2:1", 20, 40, 580, 20, N_GUI_ALIGN_LEFT);
/* lbl_coords is updated each tick from the virtual mouse position
* via n_gui_virtual_to_screen (round-tripped against the cached
* screen position via n_gui_screen_to_virtual). */
lbl_coords = n_gui_add_label(gui, win12, "Coords: ?", 20, 60, 580, 20, N_GUI_ALIGN_LEFT);
n_gui_add_label(gui, win12, "Toggle buttons stay visually pressed when ON.", 20, 80, 580, 20, N_GUI_ALIGN_LEFT);
n_gui_add_label(gui, win12, "Click again to turn OFF. Projection uses radio-group pattern.", 20, 100, 580, 20, N_GUI_ALIGN_LEFT);
n_gui_add_label(gui, win12, "The state persists: no need to hold the mouse button down.", 20, 120, 580, 20, N_GUI_ALIGN_LEFT);
/* Window 13: Scrollable Content. AUTO_SCROLLBAR scrolls overflow; NO_HSCROLL makes
* this a vertical-only panel, so the content wider than the window is clipped rather
* than shown behind a horizontal scrollbar (the vertical scrollbar still appears). */
win_ids[win_idx] = n_gui_add_window(gui, "Scrollable (vertical only)", 390, 270, 280, 80);
win_names[win_idx] = "Scrollable (vertical only)";
int win_scroll = win_ids[win_idx];
win_idx++;
/* add many labels wider and taller than the window: vertical overflow scrolls, the
horizontal overflow is clipped (no horizontal scrollbar thanks to NO_HSCROLL) */
for (int i = 0; i < 20; i++) {
char buf[128];
snprintf(buf, sizeof(buf), "Scrollable line %d - wide content clipped, not h-scrolled", i + 1);
n_gui_add_label(gui, win_scroll, buf, 10, (float)(i * 22), 400, 20, N_GUI_ALIGN_LEFT);
}
/* Window 14: Bitmap Skinning Demo
* Demonstrates optional bitmap overlays on widgets and windows.
* Placeholder bitmaps are created programmatically as colored rectangles
* with gradients to show where the skinning takes effect.
* In a real application, use al_load_bitmap() with actual image files.
* Bitmaps are NOT owned by N_GUI, caller must keep them alive while
* the GUI uses them and destroy them AFTER n_gui_destroy_ctx(). */
ALLEGRO_BITMAP* skin_win_bg = NULL;
ALLEGRO_BITMAP* skin_win_tb = NULL;
ALLEGRO_BITMAP* skin_sld_track = NULL;
ALLEGRO_BITMAP* skin_sld_fill = NULL;
ALLEGRO_BITMAP* skin_sld_handle = NULL;
ALLEGRO_BITMAP* skin_sld_handle_h = NULL;
ALLEGRO_BITMAP* skin_chk_unchecked = NULL;
ALLEGRO_BITMAP* skin_chk_checked = NULL;
/* Window 16 ("Bitmap Skinning II") bitmaps. Declared at the outer
* scope so they live until the cleanup section runs after
* n_gui_destroy_ctx. N_GUI stores raw pointers; the caller owns
* the bitmaps and must outlive the GUI's use of them. */
ALLEGRO_BITMAP* skin_btn_normal = NULL;
ALLEGRO_BITMAP* skin_btn_hover = NULL;
ALLEGRO_BITMAP* skin_btn_active = NULL;
ALLEGRO_BITMAP* skin_list_bg = NULL;
ALLEGRO_BITMAP* skin_list_item = NULL;
ALLEGRO_BITMAP* skin_list_sel = NULL;
ALLEGRO_BITMAP* skin_drop_panel = NULL;
ALLEGRO_BITMAP* skin_drop_hover = NULL;
ALLEGRO_BITMAP* skin_text_bg = NULL;
ALLEGRO_BITMAP* skin_tb_close_n = NULL;
ALLEGRO_BITMAP* skin_tb_close_h = NULL;
ALLEGRO_BITMAP* skin_tb_close_a = NULL;
{
/* create placeholder skin bitmaps programmatically */
ALLEGRO_BITMAP* prev_target = al_get_target_bitmap();
/* window background: blue gradient */
skin_win_bg = al_create_bitmap(64, 64);
al_set_target_bitmap(skin_win_bg);
for (int row = 0; row < 64; row++) {
float t = (float)row / 63.0f;
al_draw_line(0, (float)row, 64, (float)row,
al_map_rgba((unsigned char)(20 + 40 * t), (unsigned char)(40 + 60 * t), (unsigned char)(80 + 80 * t), 230), 1.0f);
}
/* titlebar: dark gradient */
skin_win_tb = al_create_bitmap(64, 16);
al_set_target_bitmap(skin_win_tb);
for (int row = 0; row < 16; row++) {
float t = (float)row / 15.0f;
al_draw_line(0, (float)row, 64, (float)row,
al_map_rgba((unsigned char)(60 + 40 * t), (unsigned char)(30 + 30 * t), (unsigned char)(100 + 50 * t), 240), 1.0f);
}
/* slider track: dark rounded bar */
skin_sld_track = al_create_bitmap(32, 8);
al_set_target_bitmap(skin_sld_track);
al_clear_to_color(al_map_rgba(50, 50, 60, 200));
/* slider fill: bright bar */
skin_sld_fill = al_create_bitmap(32, 8);
al_set_target_bitmap(skin_sld_fill);
al_clear_to_color(al_map_rgba(100, 180, 255, 230));
/* slider handle: circle-ish */
skin_sld_handle = al_create_bitmap(16, 16);
al_set_target_bitmap(skin_sld_handle);
al_clear_to_color(al_map_rgba(0, 0, 0, 0));
al_draw_filled_circle(8, 8, 7, al_map_rgba(200, 200, 220, 240));
/* slider handle hover */
skin_sld_handle_h = al_create_bitmap(16, 16);
al_set_target_bitmap(skin_sld_handle_h);
al_clear_to_color(al_map_rgba(0, 0, 0, 0));
al_draw_filled_circle(8, 8, 7, al_map_rgba(150, 220, 255, 255));
/* checkbox bitmaps */
skin_chk_unchecked = al_create_bitmap(16, 16);
al_set_target_bitmap(skin_chk_unchecked);
al_clear_to_color(al_map_rgba(60, 60, 80, 220));
al_draw_rectangle(0.5f, 0.5f, 15.5f, 15.5f, al_map_rgba(150, 150, 200, 255), 1.0f);
skin_chk_checked = al_create_bitmap(16, 16);
al_set_target_bitmap(skin_chk_checked);
al_clear_to_color(al_map_rgba(80, 140, 255, 240));
al_draw_rectangle(0.5f, 0.5f, 15.5f, 15.5f, al_map_rgba(150, 150, 200, 255), 1.0f);
al_draw_line(3, 8, 7, 13, al_map_rgb(255, 255, 255), 2.0f);
al_draw_line(7, 13, 13, 3, al_map_rgb(255, 255, 255), 2.0f);
al_set_target_bitmap(prev_target);
/* create the skinned window */
win_ids[win_idx] = n_gui_add_window(gui, "Bitmap Skinning", 690, 60, 300, 240);
win_names[win_idx] = "Bitmap Skinning";
int win_skin = win_ids[win_idx];
win_idx++;
/* apply window bitmaps */
n_gui_window_set_bitmaps(gui, win_skin, skin_win_bg, skin_win_tb, N_GUI_IMAGE_STRETCH);
/* skinned slider */
int skin_slider = n_gui_add_slider(gui, win_skin, 20, 20, 200, 24, 0.0, 100.0, 60.0,
n_gui_slider_set_bitmaps(gui, skin_slider, skin_sld_track, skin_sld_fill, skin_sld_handle, skin_sld_handle_h, NULL);
/* skinned checkbox */
int skin_chk = n_gui_add_checkbox(gui, win_skin, "Skinned checkbox", 20, 60, 200, 24, 0,
n_gui_checkbox_set_bitmaps(gui, skin_chk, skin_chk_unchecked, skin_chk_checked, NULL);
/* label with background (reuses sld_track bitmap) */
int skin_label = n_gui_add_label(gui, win_skin, "Label with bg bitmap", 20, 100, 200, 24, N_GUI_ALIGN_CENTER);
n_gui_label_set_bitmap(gui, skin_label, skin_sld_track);
/* regular button for comparison */
n_gui_add_button(gui, win_skin, "Normal Button", 20, 140, 200, 30, N_GUI_SHAPE_ROUNDED, on_button_click, NULL);
n_gui_add_label(gui, win_skin, "Window bg, titlebar, slider, checkbox,", 20, 180, 260, 16, N_GUI_ALIGN_LEFT);
n_gui_add_label(gui, win_skin, "and label are all bitmap-skinned above.", 20, 198, 260, 16, N_GUI_ALIGN_LEFT);
}
/* Window 16: Bitmap Skinning II, Containers + Titlebar Buttons
* Demonstrates the bitmap-skinning APIs that "Bitmap Skinning"
* (window 14) does not exercise: button_bitmap, listbox_set_bitmaps,
* radiolist_set_bitmaps, combobox_set_bitmaps, dropmenu_set_bitmaps,
* textarea_set_bitmap, and window_set_tb_button_bitmaps for the
* titlebar Close button. */
{
ALLEGRO_BITMAP* prev_target = al_get_target_bitmap();
/* button: three states drawn as filled rounded-ish rects */
skin_btn_normal = al_create_bitmap(64, 32);
al_set_target_bitmap(skin_btn_normal);
al_clear_to_color(al_map_rgba(60, 100, 180, 230));
skin_btn_hover = al_create_bitmap(64, 32);
al_set_target_bitmap(skin_btn_hover);
al_clear_to_color(al_map_rgba(90, 140, 220, 240));
skin_btn_active = al_create_bitmap(64, 32);
al_set_target_bitmap(skin_btn_active);
al_clear_to_color(al_map_rgba(40, 80, 140, 255));
/* listbox/combobox/radiolist share these three bitmaps */
skin_list_bg = al_create_bitmap(32, 32);
al_set_target_bitmap(skin_list_bg);
al_clear_to_color(al_map_rgba(25, 35, 55, 240));
skin_list_item = al_create_bitmap(32, 16);
al_set_target_bitmap(skin_list_item);
al_clear_to_color(al_map_rgba(40, 50, 70, 220));
skin_list_sel = al_create_bitmap(32, 16);
al_set_target_bitmap(skin_list_sel);
al_clear_to_color(al_map_rgba(80, 140, 220, 255));
/* dropmenu panel + per-item hover overlay */
skin_drop_panel = al_create_bitmap(64, 64);
al_set_target_bitmap(skin_drop_panel);
al_clear_to_color(al_map_rgba(35, 25, 55, 245));
skin_drop_hover = al_create_bitmap(32, 16);
al_set_target_bitmap(skin_drop_hover);
al_clear_to_color(al_map_rgba(120, 80, 200, 230));
/* textarea background */
skin_text_bg = al_create_bitmap(64, 24);
al_set_target_bitmap(skin_text_bg);
al_clear_to_color(al_map_rgba(245, 245, 220, 255));
/* titlebar Close button: red dot variants */
skin_tb_close_n = al_create_bitmap(16, 16);
al_set_target_bitmap(skin_tb_close_n);
al_clear_to_color(al_map_rgba(0, 0, 0, 0));
al_draw_filled_circle(8, 8, 6, al_map_rgba(200, 60, 60, 255));
skin_tb_close_h = al_create_bitmap(16, 16);
al_set_target_bitmap(skin_tb_close_h);
al_clear_to_color(al_map_rgba(0, 0, 0, 0));
al_draw_filled_circle(8, 8, 7, al_map_rgba(255, 100, 100, 255));
skin_tb_close_a = al_create_bitmap(16, 16);
al_set_target_bitmap(skin_tb_close_a);
al_clear_to_color(al_map_rgba(0, 0, 0, 0));
al_draw_filled_circle(8, 8, 6, al_map_rgba(140, 30, 30, 255));
al_set_target_bitmap(prev_target);
win_ids[win_idx] = n_gui_add_window(gui, "Bitmap Skinning II", 1000, 60, 280, 380);
win_names[win_idx] = "Bitmap Skinning II";
int win_skin2 = win_ids[win_idx];
win_idx++;
/* titlebar Close button overlay (n_gui_window_set_tb_button_bitmaps) */
skin_tb_close_n, skin_tb_close_h, skin_tb_close_a);
/* button_bitmap: normal/hover/active states drawn from bitmaps
* instead of the color theme */
n_gui_add_button_bitmap(gui, win_skin2, "Bitmap Button", 20, 20, 240, 32,
skin_btn_normal, skin_btn_hover, skin_btn_active,
/* skinned single-line textarea */
int skin_text = n_gui_add_textarea(gui, win_skin2, 20, 60, 240, 24, 0, 64,
n_gui_textarea_set_bitmap(gui, skin_text, skin_text_bg);
/* skinned listbox */
int skin_list = n_gui_add_listbox(gui, win_skin2, 20, 95, 110, 80,
0, on_listbox_select, NULL);
n_gui_listbox_add_item(gui, skin_list, "Alpha");
n_gui_listbox_add_item(gui, skin_list, "Beta");
n_gui_listbox_add_item(gui, skin_list, "Gamma");
n_gui_listbox_add_item(gui, skin_list, "Delta");
n_gui_listbox_set_bitmaps(gui, skin_list, skin_list_bg, skin_list_item, skin_list_sel);
/* skinned radiolist (reuses the same three bitmaps) */
int skin_radio = n_gui_add_radiolist(gui, win_skin2, 150, 95, 110, 80,
n_gui_radiolist_add_item(gui, skin_radio, "Red");
n_gui_radiolist_add_item(gui, skin_radio, "Green");
n_gui_radiolist_add_item(gui, skin_radio, "Blue");
n_gui_radiolist_set_bitmaps(gui, skin_radio, skin_list_bg, skin_list_item, skin_list_sel);
/* skinned combobox */
int skin_combo = n_gui_add_combobox(gui, win_skin2, 20, 190, 240, 24,
n_gui_combobox_add_item(gui, skin_combo, "First");
n_gui_combobox_add_item(gui, skin_combo, "Second");
n_gui_combobox_add_item(gui, skin_combo, "Third");
n_gui_combobox_set_bitmaps(gui, skin_combo, skin_list_bg, skin_list_item, skin_list_sel);
/* skinned dropmenu (with three static entries) */
int skin_drop = n_gui_add_dropmenu(gui, win_skin2, "Drop Menu", 20, 220, 240, 24, NULL, NULL);
n_gui_dropmenu_add_entry(gui, skin_drop, "Entry one", 1, NULL, NULL);
n_gui_dropmenu_add_entry(gui, skin_drop, "Entry two", 2, NULL, NULL);
n_gui_dropmenu_add_entry(gui, skin_drop, "Entry three", 3, NULL, NULL);
n_gui_dropmenu_set_bitmaps(gui, skin_drop, skin_drop_panel, skin_drop_hover);
n_gui_add_label(gui, win_skin2, "Button, textarea, listbox, radiolist,", 20, 255, 250, 16, N_GUI_ALIGN_LEFT);
n_gui_add_label(gui, win_skin2, "combobox, dropmenu, all bitmap-skinned.", 20, 273, 250, 16, N_GUI_ALIGN_LEFT);
n_gui_add_label(gui, win_skin2, "Close (X) in titlebar uses bitmap states.", 20, 291, 250, 16, N_GUI_ALIGN_LEFT);
}
/* Window 17: Layout I/O, n_gui_save_layout_json / load_layout_json */
win_ids[win_idx] = n_gui_add_window(gui, "Layout I/O", 1000, 460, 240, 130);
win_names[win_idx] = "Layout I/O";
{
int win_layout = win_ids[win_idx];
win_idx++;
n_gui_add_label(gui, win_layout, "Persist window geometry to:", 10, 8, 220, 16, N_GUI_ALIGN_LEFT);
n_gui_add_label(gui, win_layout, EX_GUI_LAYOUT_FILE, 10, 26, 220, 16, N_GUI_ALIGN_LEFT);
n_gui_add_button(gui, win_layout, "Save Layout", 10, 50, 100, 30, N_GUI_SHAPE_ROUNDED, on_save_layout_click, gui);
n_gui_add_button(gui, win_layout, "Load Layout", 120, 50, 100, 30, N_GUI_SHAPE_ROUNDED, on_load_layout_click, gui);
n_gui_add_label(gui, win_layout, "Drag windows, click Save, then Load", 10, 90, 220, 16, N_GUI_ALIGN_LEFT);
}
/* Window 15: Login Dialog (autofit + centered + set_focus demo) */
win_ids[win_idx] = n_gui_add_window(gui, "Login", 640, 450, 1, 1);
win_names[win_idx] = "Login Dialog";
{
int win_login = win_ids[win_idx];
win_idx++;
/* configure auto-fit: adjust both W and H, centered on insertion point, 10px border */
/* add widgets */
n_gui_add_label(gui, win_login, "Username:", 10, 10, 80, 25, N_GUI_ALIGN_LEFT);
int txt_user = n_gui_add_textarea(gui, win_login, 100, 10, 200, 25, 0, 64, on_text_change, NULL);
n_gui_add_label(gui, win_login, "Password:", 10, 45, 80, 25, N_GUI_ALIGN_LEFT);
int txt_pass = n_gui_add_textarea(gui, win_login, 100, 45, 200, 25, 0, 64, on_text_change, NULL);
int btn_login = n_gui_add_button(gui, win_login, "Login", 100, 85, 100, 30, N_GUI_SHAPE_ROUNDED, on_login_click, NULL);
/* Bind ENTER on the Login button, but only when one of the two
* textareas (or the button itself) has focus. The focused
* variant avoids triggering Login when ENTER is pressed in an
* unrelated textarea elsewhere in the application. */
int login_sources[2] = {txt_user, txt_pass};
n_gui_button_set_keycode_focused(gui, btn_login, ALLEGRO_KEY_ENTER, 0,
login_sources, 2);
/* trigger autofit calculation */
/* set initial focus to username field */
n_gui_set_focus(gui, txt_user);
}
/* enable adaptive resize mode */
/* Switch from virtual canvas scaling to adaptive per-window resize.
* Each window gets its own policy: SCALE (repositions + resizes),
* MOVE (repositions only), or NONE (stays fixed). */
/* main loop */
al_start_timer(fps_timer);
/* Redraw only when the GUI reports it needs it (n_gui_needs_redraw) or when
* this example's own mouse-following overlay moved. An idle scene with no
* input is then skipped entirely, which is the point of the redraw signal.
* A host that paints no overlay of its own could gate purely on
* n_gui_needs_redraw(gui). */
int app_needs_redraw = 1; /* always paint the first frame */
int mx = 0, my = 0;
/* last text pushed into the status/projection/coord labels: the timer
* refreshes a label (and marks the GUI dirty) only when it actually
* changes, so a still, unchanged scene can idle instead of redrawing. */
char last_status[256] = "", last_proj[128] = "", last_coord[160] = "";
al_clear_keyboard_state(NULL);
al_flush_event_queue(event_queue);
do {
ALLEGRO_EVENT ev;
al_wait_for_event(event_queue, &ev);
if (ev.type == ALLEGRO_EVENT_DISPLAY_CLOSE) {
DONE = 1;
}
if (ev.type == ALLEGRO_EVENT_KEY_DOWN && ev.keyboard.keycode == ALLEGRO_KEY_ESCAPE) {
DONE = 1;
}
/* handle display resize: in adaptive mode, windows reposition/resize
* according to their individual policies (NONE/MOVE/SCALE) */
if (ev.type == ALLEGRO_EVENT_DISPLAY_RESIZE) {
al_acknowledge_resize(display);
int new_w = al_get_display_width(display);
int new_h = al_get_display_height(display);
n_gui_set_display_size(gui, (float)new_w, (float)new_h);
}
/* pass events to the GUI, check if the event was consumed.
* Use gui_handled to prevent mouse events from reaching game logic
* when the cursor is over a GUI window or widget.
* Example: if (!gui_handled && ev.type == ALLEGRO_EVENT_MOUSE_BUTTON_DOWN) { ... } */
int gui_handled = n_gui_process_event(gui, ev);
(void)gui_handled;
if (ev.type == ALLEGRO_EVENT_MOUSE_AXES) {
mx = ev.mouse.x;
my = ev.mouse.y;
app_needs_redraw = 1; /* the crosshair overlay follows the pointer */
}
if (ev.type == ALLEGRO_EVENT_TIMER) {
/* update toggle status labels */
char status_buf[256];
snprintf(status_buf, sizeof(status_buf),
"Player:%s Height:%s Grid:%s Smooth:%s Ghost:%s",
player_mode ? "ON" : "off",
height_mode ? "ON" : "off",
show_grid ? "ON" : "off",
smooth_height ? "ON" : "off",
ghost_enabled ? "ON" : "off");
/* Push each label only when its text changed, and tell the GUI so:
* n_gui_label_set_text is a mutation made outside n_gui_process_event
* (from this timer), which the dirty bit would otherwise miss, so it
* is paired with n_gui_mark_dirty. See the n_gui_mark_dirty docs. */
if (strcmp(last_status, status_buf) != 0) {
snprintf(last_status, sizeof(last_status), "%s", status_buf);
}
char proj_buf[128];
snprintf(proj_buf, sizeof(proj_buf), "Projection: %s", proj_names[current_proj]);
if (strcmp(last_proj, proj_buf) != 0) {
snprintf(last_proj, sizeof(last_proj), "%s", proj_buf);
}
/* Display the screen->virtual coordinate conversion in real
* time so the helper's effect (identity when virtual canvas
* is disabled, scaled when enabled) is visible without
* inspecting the cursor overlay. */
float vmx_lbl = 0, vmy_lbl = 0;
n_gui_screen_to_virtual(gui, (float)mx, (float)my, &vmx_lbl, &vmy_lbl);
char coord_buf[160];
snprintf(coord_buf, sizeof(coord_buf),
"Coords: screen=(%d,%d) virtual=(%.1f,%.1f) "
"(via n_gui_screen_to_virtual)",
mx, my, (double)vmx_lbl, (double)vmy_lbl);
if (strcmp(last_coord, coord_buf) != 0) {
snprintf(last_coord, sizeof(last_coord), "%s", coord_buf);
}
}
/* Redraw when the GUI changed or is animating (n_gui_needs_redraw), or
* when our own overlay moved. Otherwise skip the frame: input drives the
* redraws, so an untouched GUI costs nothing. */
if ((n_gui_needs_redraw(gui) || app_needs_redraw) && al_is_event_queue_empty(event_queue)) {
al_set_target_bitmap(al_get_backbuffer(display));
al_clear_to_color(al_map_rgba(30, 30, 35, 255));
/* draw all GUI windows and widgets */
/* mouse cursor crosshair (transform screen coords to virtual) */
{
float vmx, vmy;
n_gui_screen_to_virtual(gui, (float)mx, (float)my, &vmx, &vmy);
/* apply the virtual canvas transform for drawing */
ALLEGRO_TRANSFORM overlay_tf;
al_identity_transform(&overlay_tf);
if (gui->virtual_w > 0 && gui->gui_scale > 0) {
al_scale_transform(&overlay_tf, gui->gui_scale, gui->gui_scale);
al_translate_transform(&overlay_tf, gui->gui_offset_x, gui->gui_offset_y);
}
al_use_transform(&overlay_tf);
/* ensure crosshair is at least 1 physical pixel thick */
float cross_thick = 1.0f;
if (gui->gui_scale > 0.01f && gui->gui_scale < 1.0f) {
cross_thick = 1.0f / gui->gui_scale;
}
al_draw_line(vmx - 6, vmy, vmx + 6, vmy, al_map_rgb(255, 100, 100), cross_thick);
al_draw_line(vmx, vmy - 6, vmx, vmy + 6, al_map_rgb(255, 100, 100), cross_thick);
}
/* instructions (drawn in virtual space) */
{
/* explicitly set virtual canvas transform so this block is
* self-contained and does not depend on previous drawing state */
ALLEGRO_TRANSFORM instr_tf;
al_identity_transform(&instr_tf);
if (gui->virtual_w > 0 && gui->virtual_h > 0 && gui->gui_scale > 0) {
al_scale_transform(&instr_tf, gui->gui_scale, gui->gui_scale);
al_translate_transform(&instr_tf, gui->gui_offset_x, gui->gui_offset_y);
}
al_use_transform(&instr_tf);
float virt_h = (gui->virtual_h > 0) ? gui->virtual_h : (float)al_get_display_height(display);
al_draw_text(font, al_map_rgb(180, 180, 180), 10, virt_h - 18, 0,
"Drag windows | Click widgets | Scroll lists | Resize corners/display | 'Windows' dropdown | ESC to quit");
/* restore identity transform */
ALLEGRO_TRANSFORM identity;
al_identity_transform(&identity);
al_use_transform(&identity);
}
al_flip_display();
app_needs_redraw = 0;
}
} while (!DONE);
/* cleanup, destroy GUI context first, then bitmaps (N_GUI does not own them) */
if (img_192) al_destroy_bitmap(img_192);
if (img_32) al_destroy_bitmap(img_32);
/* skin bitmaps: destroy after GUI context since N_GUI only stores pointers */
if (skin_win_bg) al_destroy_bitmap(skin_win_bg);
if (skin_win_tb) al_destroy_bitmap(skin_win_tb);
if (skin_sld_track) al_destroy_bitmap(skin_sld_track);
if (skin_sld_fill) al_destroy_bitmap(skin_sld_fill);
if (skin_sld_handle) al_destroy_bitmap(skin_sld_handle);
if (skin_sld_handle_h) al_destroy_bitmap(skin_sld_handle_h);
if (skin_chk_unchecked) al_destroy_bitmap(skin_chk_unchecked);
if (skin_chk_checked) al_destroy_bitmap(skin_chk_checked);
/* Window 16 ("Bitmap Skinning II") + titlebar Close-button bitmaps */
if (skin_btn_normal) al_destroy_bitmap(skin_btn_normal);
if (skin_btn_hover) al_destroy_bitmap(skin_btn_hover);
if (skin_btn_active) al_destroy_bitmap(skin_btn_active);
if (skin_list_bg) al_destroy_bitmap(skin_list_bg);
if (skin_list_item) al_destroy_bitmap(skin_list_item);
if (skin_list_sel) al_destroy_bitmap(skin_list_sel);
if (skin_drop_panel) al_destroy_bitmap(skin_drop_panel);
if (skin_drop_hover) al_destroy_bitmap(skin_drop_hover);
if (skin_text_bg) al_destroy_bitmap(skin_text_bg);
if (skin_tb_close_n) al_destroy_bitmap(skin_tb_close_n);
if (skin_tb_close_h) al_destroy_bitmap(skin_tb_close_h);
if (skin_tb_close_a) al_destroy_bitmap(skin_tb_close_a);
al_destroy_font(font);
al_destroy_timer(fps_timer);
al_destroy_event_queue(event_queue);
al_destroy_display(display);
al_uninstall_system();
return 0;
}
int main(void)
ALLEGRO_TIMER * fps_timer
Definition ex_fluid.c:65
int getoptret
Definition ex_fluid.c:59
int DONE
Definition ex_fluid.c:58
int log_level
Definition ex_fluid.c:60
ALLEGRO_DISPLAY * display
Definition ex_fluid.c:54
void on_listbox_select(int widget_id, int index, int selected, void *user_data)
Definition ex_gui.c:159
static int proj_btn_ids[4]
Definition ex_gui.c:74
#define NUM_WINDOWS
Definition ex_gui.c:77
void on_link_click(int widget_id, const char *link, void *user_data)
Definition ex_gui.c:177
void on_grid_toggle(int widget_id, void *user_data)
Definition ex_gui.c:196
void on_player_toggle(int widget_id, void *user_data)
Definition ex_gui.c:184
void on_login_click(int widget_id, void *user_data)
Definition ex_gui.c:131
#define WIDTH
Definition ex_gui.c:42
void on_window_toggle_click(int widget_id, int entry_index, int tag, void *user_data)
Definition ex_gui.c:231
static int smooth_height
Definition ex_gui.c:63
void on_checkbox_toggle(int widget_id, int checked, void *user_data)
Definition ex_gui.c:106
void on_slider_change(int widget_id, double value, void *user_data)
Definition ex_gui.c:100
void on_button_click(int widget_id, void *user_data)
Definition ex_gui.c:94
static char theme_file[512]
Definition ex_gui.c:57
void on_windows_menu_open(int widget_id, void *user_data)
Definition ex_gui.c:240
void on_smooth_toggle(int widget_id, void *user_data)
Definition ex_gui.c:202
static int show_grid
Definition ex_gui.c:62
static int lbl_status
Definition ex_gui.c:70
void on_save_layout_click(int widget_id, void *user_data)
Definition ex_gui.c:137
void on_load_layout_click(int widget_id, void *user_data)
Definition ex_gui.c:148
void on_radiolist_select(int widget_id, int index, void *user_data)
Definition ex_gui.c:165
static int dropmenu_windows_id
Definition ex_gui.c:82
void on_combobox_select(int widget_id, int index, void *user_data)
Definition ex_gui.c:171
void on_ghost_toggle(int widget_id, void *user_data)
Definition ex_gui.c:208
static const char * proj_names[]
Definition ex_gui.c:67
void on_proj_select(int widget_id, void *user_data)
Definition ex_gui.c:215
static int player_mode
Definition ex_gui.c:60
void on_height_toggle(int widget_id, void *user_data)
Definition ex_gui.c:190
static int ghost_enabled
Definition ex_gui.c:64
static int lbl_proj
Definition ex_gui.c:71
void on_text_change(int widget_id, const char *text, void *user_data)
Definition ex_gui.c:112
void on_quit_click(int widget_id, void *user_data)
Definition ex_gui.c:124
static int height_mode
Definition ex_gui.c:61
static int lbl_coords
Definition ex_gui.c:86
void on_scroll(int widget_id, double pos, void *user_data)
Definition ex_gui.c:118
static int win_ids[18]
Definition ex_gui.c:78
static int current_proj
Definition ex_gui.c:65
#define HEIGHT
Definition ex_gui.c:43
#define EX_GUI_LAYOUT_FILE
Definition ex_gui.c:91
static const char * win_names[18]
Definition ex_gui.c:79
static N_GUI_CTX * gui
bool done
void n_abort(char const *format,...)
abort program with a text
Definition n_common.c:53
float gui_offset_x
horizontal letterbox offset for virtual canvas
Definition n_gui.h:1416
float virtual_h
virtual canvas height (0 = disabled / identity transform)
Definition n_gui.h:1412
float gui_offset_y
vertical letterbox offset for virtual canvas
Definition n_gui.h:1418
float virtual_w
virtual canvas width (0 = disabled / identity transform)
Definition n_gui.h:1410
float gui_scale
computed uniform scale factor for virtual canvas
Definition n_gui.h:1414
void n_gui_set_display_size(N_GUI_CTX *ctx, float w, float h)
Set the display (viewport) size for global scrollbar computation.
Definition n_gui.c:9034
void n_gui_combobox_set_bitmaps(N_GUI_CTX *ctx, int widget_id, ALLEGRO_BITMAP *bg, ALLEGRO_BITMAP *item_bg, ALLEGRO_BITMAP *item_selected)
Set optional bitmap overlays on a combobox widget.
Definition n_gui.c:4938
int n_gui_load_theme_json(N_GUI_CTX *ctx, const char *filepath)
load a theme and style from a JSON file
Definition n_gui.c:12558
int n_gui_button_is_toggled(N_GUI_CTX *ctx, int widget_id)
Check if a toggle button is currently in the "on" state.
Definition n_gui.c:2209
float n_gui_detect_dpi_scale(N_GUI_CTX *ctx, ALLEGRO_DISPLAY *display)
Detect and apply DPI scale from an Allegro display.
Definition n_gui.c:9113
void n_gui_toggle_window(N_GUI_CTX *ctx, int window_id)
Toggle window visibility (show if hidden, hide if shown)
Definition n_gui.c:1950
#define N_GUI_ALIGN_LEFT
left aligned text
Definition n_gui.h:189
#define N_GUI_IMAGE_FIT
scale to fit within bounds, keep aspect ratio
Definition n_gui.h:181
int n_gui_add_slider(N_GUI_CTX *ctx, int window_id, float x, float y, float w, float h, double min_val, double max_val, double initial, int mode, void(*on_change)(int, double, void *), void *user_data)
Add a slider widget.
Definition n_gui.c:2442
void n_gui_window_apply_autofit(N_GUI_CTX *ctx, int window_id)
Trigger auto-fit recalculation for a window.
Definition n_gui.c:2035
int n_gui_needs_redraw(N_GUI_CTX *ctx)
Return non-zero if the GUI must be redrawn this frame, i.e.
Definition n_gui.c:978
void n_gui_textarea_set_text(N_GUI_CTX *ctx, int widget_id, const char *text)
set the text content of a textarea widget
Definition n_gui.c:3263
int n_gui_save_layout_json(N_GUI_CTX *ctx, const char *filepath)
save the geometry + persistent state of every window to a JSON file
Definition n_gui.c:12712
#define N_GUI_SLIDER_PERCENT
slider uses 0-100 percentage
Definition n_gui.h:157
int n_gui_add_vslider(N_GUI_CTX *ctx, int window_id, float x, float y, float w, float h, double min_val, double max_val, double initial, int mode, void(*on_change)(int, double, void *), void *user_data)
Add a vertical slider widget.
Definition n_gui.c:2484
void n_gui_set_display(N_GUI_CTX *ctx, ALLEGRO_DISPLAY *display)
Set the display pointer for clipboard operations (copy/paste).
Definition n_gui.c:9071
void n_gui_window_set_bitmaps(N_GUI_CTX *ctx, int window_id, ALLEGRO_BITMAP *bg, ALLEGRO_BITMAP *titlebar, int bg_scale_mode)
Set optional bitmap overlays on a window's body and titlebar.
Definition n_gui.c:4797
void n_gui_set_widget_theme(N_GUI_CTX *ctx, int widget_id, N_GUI_THEME theme)
Override the theme of a specific widget.
Definition n_gui.c:3042
int n_gui_radiolist_add_item(N_GUI_CTX *ctx, int widget_id, const char *text)
add an item to a radiolist widget
Definition n_gui.c:4349
void n_gui_label_set_text(N_GUI_CTX *ctx, int widget_id, const char *text)
set the text of a label widget
Definition n_gui.c:4511
int n_gui_add_listbox(N_GUI_CTX *ctx, int window_id, float x, float y, float w, float h, int selection_mode, void(*on_select)(int, int, int, void *), void *user_data)
Add a listbox widget.
Definition n_gui.c:2620
#define N_GUI_WIN_RESIZE_SCALE
reposition AND resize proportionally, child widgets scale too
Definition n_gui.h:290
#define N_GUI_SLIDER_VALUE
slider uses raw start/end values
Definition n_gui.h:155
void n_gui_window_set_tb_button_bitmaps(N_GUI_CTX *ctx, int window_id, int btn_type, ALLEGRO_BITMAP *normal, ALLEGRO_BITMAP *hover, ALLEGRO_BITMAP *active)
Set optional bitmap overlays on a titlebar button.
Definition n_gui.c:1723
int n_gui_process_event(N_GUI_CTX *ctx, ALLEGRO_EVENT event)
Process an allegro event through the GUI system.
Definition n_gui.c:9836
int n_gui_add_label(N_GUI_CTX *ctx, int window_id, const char *text, float x, float y, float w, float h, int align)
Add a static text label.
Definition n_gui.c:2966
void n_gui_set_widget_enabled(N_GUI_CTX *ctx, int widget_id, int enabled)
Enable or disable a widget.
Definition n_gui.c:3084
int n_gui_add_radiolist(N_GUI_CTX *ctx, int window_id, float x, float y, float w, float h, void(*on_select)(int, int, void *), void *user_data)
Add a radio list widget (single selection with radio bullets)
Definition n_gui.c:2839
#define N_GUI_WIN_FIXED_POSITION
disable window dragging (default:enable)
Definition n_gui.h:231
void n_gui_listbox_set_bitmaps(N_GUI_CTX *ctx, int widget_id, ALLEGRO_BITMAP *bg, ALLEGRO_BITMAP *item_bg, ALLEGRO_BITMAP *item_selected)
Set optional bitmap overlays on a listbox widget.
Definition n_gui.c:4906
void n_gui_window_set_resize_policy(N_GUI_CTX *ctx, int window_id, int policy)
Set per-window resize policy (N_GUI_WIN_RESIZE_NONE / _MOVE / _SCALE).
Definition n_gui.c:8936
void n_gui_button_set_keycode_focused(N_GUI_CTX *ctx, int widget_id, int keycode, int modifiers, const int *sources, int source_count)
Set a focused key binding on a button.
Definition n_gui.c:2421
void n_gui_listbox_set_selected(N_GUI_CTX *ctx, int widget_id, int index, int selected)
set the selection state of a listbox item
Definition n_gui.c:3501
int n_gui_add_window_auto(N_GUI_CTX *ctx, const char *title, float x, float y)
Add a window with automatic sizing (use n_gui_window_autosize after adding widgets)
Definition n_gui.c:1942
int n_gui_listbox_add_item(N_GUI_CTX *ctx, int widget_id, const char *text)
add an item to a listbox widget
Definition n_gui.c:3371
void n_gui_set_virtual_size(N_GUI_CTX *ctx, float w, float h)
Set the virtual canvas size for resolution-independent scaling.
Definition n_gui.c:8831
#define N_GUI_WIN_RESIZE_NONE
no adaptation: absolute position and size unchanged
Definition n_gui.h:286
#define N_GUI_AUTOFIT_WH
auto-adjust both width and height (convenience: W|H)
Definition n_gui.h:298
#define N_GUI_SELECT_SINGLE
single item selection
Definition n_gui.h:175
#define N_GUI_TB_BTN_CLOSE
close titlebar button
Definition n_gui.h:276
int n_gui_combobox_add_item(N_GUI_CTX *ctx, int widget_id, const char *text)
add an item to a combo box
Definition n_gui.c:4431
void n_gui_window_autosize(N_GUI_CTX *ctx, int window_id)
Recompute and apply minimum-fit size for a window based on its current widgets.
Definition n_gui.c:1987
void n_gui_set_focus(N_GUI_CTX *ctx, int widget_id)
Set keyboard focus to a specific widget.
Definition n_gui.c:3105
#define N_GUI_SELECT_MULTIPLE
multiple item selection
Definition n_gui.h:177
#define N_GUI_WIN_FRAMELESS
frameless window: no title bar drawn, drag via window body unless N_GUI_WIN_FIXED_POSITION is also se...
Definition n_gui.h:233
int n_gui_add_combobox(N_GUI_CTX *ctx, int window_id, float x, float y, float w, float h, void(*on_select)(int, int, void *), void *user_data)
Add a combo box widget (dropdown selector)
Definition n_gui.c:2874
void n_gui_button_set_toggled(N_GUI_CTX *ctx, int widget_id, int toggled)
Set the toggle state of a button.
Definition n_gui.c:2379
int n_gui_add_toggle_button(N_GUI_CTX *ctx, int window_id, const char *label, float x, float y, float w, float h, int shape, int initial_state, void(*on_click)(int, void *), void *user_data)
Add a toggle button widget (stays clicked/unclicked on single click)
Definition n_gui.c:2193
int n_gui_add_label_link(N_GUI_CTX *ctx, int window_id, const char *text, const char *link, float x, float y, float w, float h, int align, void(*on_link_click)(int, const char *, void *), void *user_data)
Add a static text label with hyperlink.
Definition n_gui.c:3007
int n_gui_add_image(N_GUI_CTX *ctx, int window_id, float x, float y, float w, float h, ALLEGRO_BITMAP *bitmap, int scale_mode)
Add an image display widget.
Definition n_gui.c:2937
void n_gui_label_set_bitmap(N_GUI_CTX *ctx, int widget_id, ALLEGRO_BITMAP *bg)
Set optional background bitmap on a label widget.
Definition n_gui.c:4969
void n_gui_draw(N_GUI_CTX *ctx)
Draw all visible windows and their widgets.
Definition n_gui.c:8542
#define N_GUI_AUTOFIT_CENTER
center the window on its insertion point after auto-fit (overrides EXPAND_LEFT/EXPAND_UP for centerin...
Definition n_gui.h:304
void n_gui_slider_set_bitmaps(N_GUI_CTX *ctx, int widget_id, ALLEGRO_BITMAP *track, ALLEGRO_BITMAP *fill, ALLEGRO_BITMAP *handle, ALLEGRO_BITMAP *handle_hover, ALLEGRO_BITMAP *handle_active)
Set optional bitmap overlays on a slider widget.
Definition n_gui.c:4812
#define N_GUI_SCROLLBAR_H
horizontal scrollbar
Definition n_gui.h:167
int n_gui_dropmenu_add_dynamic_entry(N_GUI_CTX *ctx, int widget_id, const char *text, int tag, void(*on_click)(int, int, int, void *), void *user_data)
Add a dynamic entry (rebuilt each time menu opens)
Definition n_gui.c:4669
void n_gui_button_set_keycode(N_GUI_CTX *ctx, int widget_id, int keycode, int modifiers)
Bind a keyboard key with optional modifier requirements to a button.
Definition n_gui.c:2411
int n_gui_window_is_open(N_GUI_CTX *ctx, int window_id)
Check if a window is currently visible.
Definition n_gui.c:1959
int n_gui_dropmenu_add_entry(N_GUI_CTX *ctx, int widget_id, const char *text, int tag, void(*on_click)(int, int, int, void *), void *user_data)
Add a static entry to a dropdown menu.
Definition n_gui.c:4646
#define N_GUI_IMAGE_STRETCH
stretch to fill bounds
Definition n_gui.h:183
void n_gui_dropmenu_set_bitmaps(N_GUI_CTX *ctx, int widget_id, ALLEGRO_BITMAP *panel, ALLEGRO_BITMAP *item_hover)
Set optional bitmap overlays on a dropmenu widget.
Definition n_gui.c:4954
int n_gui_add_window(N_GUI_CTX *ctx, const char *title, float x, float y, float w, float h)
Add a new pseudo-window to the context.
Definition n_gui.c:1063
N_GUI_CTX * n_gui_new_ctx(ALLEGRO_FONT *default_font)
Create a new GUI context.
Definition n_gui.c:903
void n_gui_radiolist_set_bitmaps(N_GUI_CTX *ctx, int widget_id, ALLEGRO_BITMAP *bg, ALLEGRO_BITMAP *item_bg, ALLEGRO_BITMAP *item_selected)
Set optional bitmap overlays on a radiolist widget.
Definition n_gui.c:4922
int n_gui_add_button_bitmap(N_GUI_CTX *ctx, int window_id, const char *label, float x, float y, float w, float h, ALLEGRO_BITMAP *normal, ALLEGRO_BITMAP *hover, ALLEGRO_BITMAP *active, void(*on_click)(int, void *), void *user_data)
Add a bitmap-based button.
Definition n_gui.c:2165
#define N_GUI_IMAGE_CENTER
draw at original size, centered
Definition n_gui.h:185
void n_gui_set_resize_mode(N_GUI_CTX *ctx, int mode)
Set context-level resize mode: N_GUI_RESIZE_VIRTUAL (default) or N_GUI_RESIZE_ADAPTIVE.
Definition n_gui.c:8897
#define N_GUI_ALIGN_CENTER
center aligned text
Definition n_gui.h:191
void n_gui_textarea_set_bitmap(N_GUI_CTX *ctx, int widget_id, ALLEGRO_BITMAP *bg)
Set optional background bitmap on a textarea widget.
Definition n_gui.c:4863
int n_gui_add_scrollbar(N_GUI_CTX *ctx, int window_id, float x, float y, float w, float h, int orientation, int shape, double content_size, double viewport_size, void(*on_scroll)(int, double, void *), void *user_data)
Add a scrollbar widget.
Definition n_gui.c:2577
void n_gui_destroy_ctx(N_GUI_CTX **ctx)
Destroy a GUI context and all its windows/widgets.
Definition n_gui.c:995
void n_gui_checkbox_set_bitmaps(N_GUI_CTX *ctx, int widget_id, ALLEGRO_BITMAP *box, ALLEGRO_BITMAP *box_checked, ALLEGRO_BITMAP *box_hover)
Set optional bitmap overlays on a checkbox widget.
Definition n_gui.c:4847
#define N_GUI_WIN_NO_HSCROLL
with N_GUI_WIN_AUTO_SCROLLBAR, never show the horizontal scrollbar (vertical-only scrolling): content...
Definition n_gui.h:244
#define N_GUI_WIN_RESIZE_MOVE
reposition proportionally, keep pixel size
Definition n_gui.h:288
int n_gui_load_layout_json(N_GUI_CTX *ctx, const char *filepath)
load a JSON window layout file and apply it to matching windows
Definition n_gui.c:12870
#define N_GUI_SHAPE_ROUNDED
rounded rectangle shape
Definition n_gui.h:149
#define N_GUI_ALIGN_RIGHT
right aligned text
Definition n_gui.h:193
void n_gui_radiolist_set_selected(N_GUI_CTX *ctx, int widget_id, int index)
set the selected item in a radiolist widget
Definition n_gui.c:4400
void n_gui_window_set_flags(N_GUI_CTX *ctx, int window_id, int flags)
Set feature flags on a window.
Definition n_gui.c:1968
#define N_GUI_ALIGN_JUSTIFIED
justified text (spread words to fill width)
Definition n_gui.h:195
void n_gui_set_widget_visible(N_GUI_CTX *ctx, int widget_id, int visible)
Show or hide a widget.
Definition n_gui.c:3075
void n_gui_mark_dirty(N_GUI_CTX *ctx)
Mark the GUI as needing a redraw.
Definition n_gui.c:974
#define N_GUI_ID_MAX
maximum length for widget id/name strings
Definition n_gui.h:85
#define N_GUI_WIN_AUTO_SCROLLBAR
enable automatic scrollbars when content exceeds window size
Definition n_gui.h:227
#define N_GUI_RESIZE_ADAPTIVE
virtual size tracks display; windows adapt per their resize_policy
Definition n_gui.h:282
int n_gui_add_textarea(N_GUI_CTX *ctx, int window_id, float x, float y, float w, float h, int multiline, size_t char_limit, void(*on_change)(int, const char *, void *), void *user_data)
Add a text area widget.
Definition n_gui.c:2498
int n_gui_add_checkbox(N_GUI_CTX *ctx, int window_id, const char *label, float x, float y, float w, float h, int initial_checked, void(*on_toggle)(int, int, void *), void *user_data)
Add a checkbox widget.
Definition n_gui.c:2543
#define N_GUI_SHAPE_RECT
rectangle shape (default)
Definition n_gui.h:147
void n_gui_combobox_set_selected(N_GUI_CTX *ctx, int widget_id, int index)
set the selected item in a combobox widget
Definition n_gui.c:4478
#define N_GUI_SCROLLBAR_V
vertical scrollbar
Definition n_gui.h:169
N_GUI_THEME n_gui_make_theme(ALLEGRO_COLOR bg, ALLEGRO_COLOR bg_hover, ALLEGRO_COLOR bg_active, ALLEGRO_COLOR border, ALLEGRO_COLOR border_hover, ALLEGRO_COLOR border_active, ALLEGRO_COLOR text, ALLEGRO_COLOR text_hover, ALLEGRO_COLOR text_active, float border_thickness, float corner_rx, float corner_ry)
Create a custom theme with explicit colours.
Definition n_gui.c:685
int n_gui_add_dropmenu(N_GUI_CTX *ctx, int window_id, const char *label, float x, float y, float w, float h, void(*on_open)(int, void *), void *on_open_user_data)
Add a dropdown menu widget.
Definition n_gui.c:4568
void n_gui_screen_to_virtual(const N_GUI_CTX *ctx, float sx, float sy, float *vx, float *vy)
Convert physical screen coordinates to virtual canvas coordinates.
Definition n_gui.c:8876
int n_gui_add_button(N_GUI_CTX *ctx, int window_id, const char *label, float x, float y, float w, float h, int shape, void(*on_click)(int, void *), void *user_data)
Add a button widget to a window.
Definition n_gui.c:2124
#define N_GUI_WIN_RESIZABLE
enable user-resizable window with a drag handle at bottom-right
Definition n_gui.h:229
void n_gui_window_set_autofit(N_GUI_CTX *ctx, int window_id, int autofit_flags, float border)
Configure auto-fit behavior for a dialog window.
Definition n_gui.c:2016
void n_gui_dropmenu_clear_dynamic(N_GUI_CTX *ctx, int widget_id)
Remove all dynamic entries (keep static ones)
Definition n_gui.c:4694
The top-level GUI context that holds all windows.
Definition n_gui.h:1354
Color theme for a widget.
Definition n_gui.h:341
#define n_log(__LEVEL__,...)
Logging function wrapper to get line and func.
Definition n_log.h:89
#define LOG_DEBUG
debug-level messages
Definition n_log.h:84
#define LOG_ERR
error conditions
Definition n_log.h:76
int set_log_file(char *file)
Set the logging to a file instead of stderr.
Definition n_log.c:168
void set_log_level(const int log_level)
Set the global log level value ( static int LOG_LEVEL )
Definition n_log.c:121
#define LOG_NOTICE
normal but significant condition
Definition n_log.h:80
#define LOG_INFO
informational
Definition n_log.h:82
GUI system: buttons, sliders, text areas, checkboxes, scrollbars, dropdown menus, windows.