38#define ALLEGRO_UNSTABLE 1
78 while ((opt = getopt(argc, argv,
"V:")) != -1) {
81 if (!strcmp(
"LOG_NULL", optarg))
83 else if (!strcmp(
"LOG_NOTICE", optarg))
85 else if (!strcmp(
"LOG_INFO", optarg))
87 else if (!strcmp(
"LOG_ERR", optarg))
89 else if (!strcmp(
"LOG_DEBUG", optarg))
104 memset(&ev, 0,
sizeof(ev));
105 ev.type = (
unsigned int)type;
112int main(
int argc,
char** argv) {
115 fprintf(stderr,
"Usage: %s [-V LOG_LEVEL]\n", argv[0]);
124 if (!al_init_font_addon()) {
129 ALLEGRO_FONT* font = al_create_builtin_font();
138 al_destroy_font(font);
162 ALLEGRO_EVENT down =
mouse_event(ALLEGRO_EVENT_MOUSE_BUTTON_DOWN, 50, 25);
163 ALLEGRO_EVENT up =
mouse_event(ALLEGRO_EVENT_MOUSE_BUTTON_UP, 50, 25);
173 ALLEGRO_EVENT down =
mouse_event(ALLEGRO_EVENT_MOUSE_BUTTON_DOWN, 50, 25);
174 ALLEGRO_EVENT up =
mouse_event(ALLEGRO_EVENT_MOUSE_BUTTON_UP, 50, 25);
181 al_destroy_font(font);
void process_args(int argc, char **argv)
static void expect_true(const char *label, int cond)
static ALLEGRO_EVENT mouse_event(int type, int x, int y)
static void on_open_popup(int widget_id, void *user_data)
void n_gui_set_display_size(N_GUI_CTX *ctx, float w, float h)
Set the display (viewport) size for global scrollbar computation.
void n_gui_raise_window(N_GUI_CTX *ctx, int window_id)
Bring a window to the front (top of draw order).
int n_gui_process_event(N_GUI_CTX *ctx, ALLEGRO_EVENT event)
Process an allegro event through the GUI system.
void n_gui_window_set_zorder(N_GUI_CTX *ctx, int window_id, int z_mode, int z_value)
Set window z-order mode and value.
#define N_GUI_WIN_FRAMELESS
frameless window: no title bar drawn, drag via window body unless N_GUI_WIN_FIXED_POSITION is also se...
int n_gui_window_is_open(N_GUI_CTX *ctx, int window_id)
Check if a window is currently visible.
int n_gui_add_window(N_GUI_CTX *ctx, const char *title, float x, float y, float w, float h)
Add a new pseudo-window to the context.
N_GUI_CTX * n_gui_new_ctx(ALLEGRO_FONT *default_font)
Create a new GUI context.
void n_gui_destroy_ctx(N_GUI_CTX **ctx)
Destroy a GUI context and all its windows/widgets.
void n_gui_open_window(N_GUI_CTX *ctx, int window_id)
Open (show) a window.
#define N_GUI_ZORDER_POPUP
popup/modal dialogs: drawn above EVERYTHING including ALWAYS_ON_TOP windows.
#define N_GUI_SHAPE_ROUNDED
rounded rectangle shape
void n_gui_window_set_flags(N_GUI_CTX *ctx, int window_id, int flags)
Set feature flags on a window.
int n_gui_add_button(N_GUI_CTX *ctx, int window_id, const char *label, float x, float y, float w, float h, int shape, void(*on_click)(int, void *), void *user_data)
Add a button widget to a window.
The top-level GUI context that holds all windows.
#define n_log(__LEVEL__,...)
Logging function wrapper to get line and func.
#define LOG_DEBUG
debug-level messages
#define LOG_ERR
error conditions
void set_log_level(const int log_level)
Set the global log level value ( static int LOG_LEVEL )
#define LOG_NOTICE
normal but significant condition
#define LOG_NULL
no log output
#define LOG_INFO
informational
Common headers and low-level functions & define.
GUI system: buttons, sliders, text areas, checkboxes, scrollbars, dropdown menus, windows.