Nilorea Library
C utilities for networking, threading, graphics
Loading...
Searching...
No Matches
ex_fluid_config.h
Go to the documentation of this file.
1
9
#ifndef _N_FLUID_CONFIG
10
#define _N_FLUID_CONFIG
11
12
#ifdef __cplusplus
13
extern
"C"
{
14
#endif
15
16
#include "
nilorea/n_fluids.h
"
17
30
int
load_app_state
(
char
* state_filename,
int
*
WIDTH
,
int
*
HEIGHT
,
bool
*
fullscreen
,
char
**
bgmusic
,
double
*
drawFPS
,
double
*
logicFPS
,
N_FLUID
* fluid,
int
* threaded);
31
32
#ifdef __cplusplus
33
}
34
#endif
35
36
#endif
drawFPS
double drawFPS
Definition
ex_fluid.c:63
fullscreen
bool fullscreen
Definition
ex_fluid.c:74
bgmusic
char * bgmusic
Definition
ex_fluid.c:75
logicFPS
double logicFPS
Definition
ex_fluid.c:64
load_app_state
int load_app_state(char *state_filename, int *WIDTH, int *HEIGHT, bool *fullscreen, char **bgmusic, double *drawFPS, double *logicFPS, N_FLUID *fluid, int *threaded)
Load application state from a config file.
Definition
ex_fluid_config.c:45
WIDTH
#define WIDTH
Definition
ex_gui.c:36
HEIGHT
#define HEIGHT
Definition
ex_gui.c:37
N_FLUID
structure of a fluid
Definition
n_fluids.h:69
n_fluids.h
Fluid management port from "How to write an Eulerian fluid simulator with 200 lines of code",...
examples
ex_fluid_config.h
Generated on Wed Apr 1 2026 20:44:55 for Nilorea Library by
1.9.8